TY - JOUR AU - Lundstedt, Rikard AU - Persson, Johanna AU - Håkansson, Carita AU - Frennert, Susanne AU - Wallergård, Mattias PY - 2023 DA - 2023/4/7 TI - Designing Virtual Natural Environments for Older Adults: Think-Aloud Study JO - JMIR Hum Factors SP - e40932 VL - 10 KW - virtual natural environments KW - user-centered design KW - qualitative method KW - real-time 3D graphics KW - older adults AB - Background: Spending time in natural environments is beneficial for human health, but many older adults have limited or no access to natural environments. Virtual reality technology may be a means to facilitate nature experiences, and so, there is a need for knowledge on how to design virtual restorative natural environments for older adults. Objective: The aim of this study was to identify, implement, and test older adults’ preferences and ideas regarding virtual natural environments. Methods: A total of 14 older adults (mean age 75, SD 5.9 years) participated in an iterative process to design such an environment. We used think-aloud protocols and qualitative content analysis and established questionnaires that targeted usability, affective aspects, and side effects. These data guided the design decisions for incremental implementations of a prototype. Results: The participants’ preferences included trueness to reality in terms of rendition and behavior; traces of human activity and natural processes that trigger the imagination and provide believability; the ability to roam, explore, and interact with the environment; and a familiar, relatable environment that evokes memories. The iterative design process resulted in a prototype featuring many of the participants’ ideas and preferences, including a seated locomotion technique, animals, a boat ride, the discovery of a boat wreck, and apple picking. The questionnaire results indicated high perceived usability, interest, and enjoyment; low pressure and tension; moderate value and usefulness; and negligible side effects. Conclusions: We suggested 3 principles for virtual natural environments for older adults: realness, interactivity, and relatedness. Virtual natural environments should also provide a diversity of content and activities to accommodate the heterogeneity in older adults’ preferences. These results can contribute to a framework for designing virtual natural environments for older adults. However, these findings need to be tested and potentially revised in future studies. SN - 2292-9495 UR - https://humanfactors.jmir.org/2023/1/e40932 UR - https://doi.org/10.2196/40932 UR - http://www.ncbi.nlm.nih.gov/pubmed/37027206 DO - 10.2196/40932 ID - info:doi/10.2196/40932 ER -