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JMIR Human Factors

(Re-)designing health care and making health care interventions and technologies usable, safe, and effective.

Editor-in-Chief:

Andre Kushniruk, BA, MSc, PhD, FACMI, School of Health Information Science, University of Victoria, Canada


Impact Factor 3.0 More information about Impact Factor CiteScore 4.8 More information about CiteScore

JMIR Human Factors (JHF, ISSN 2292-9495) is a multidisciplinary journal with contributions from design experts, medical researchers, engineers, and social scientists.

JMIR Human Factors focuses on understanding how the behaviour and thinking of humans can influence and shape the design of health care interventions and technologies, and how the design can be evaluated and improved to make health care interventions and technologies usable, safe, and effective. This includes usability studies and heuristic evaluations, studies concerning ergonomics and error prevention, design studies for medical devices and healthcare systems/workflows, enhancing teamwork through Human Factors based teamwork training, measuring non-technical skills in staff like leadership, communication, situational awareness and teamwork, and healthcare policies and procedures to reduce errors and increase safety.

JMIR Human Factors focuses aspires to lead health care towards a culture of "usability by design", as well as to a culture of testing, error-prevention and safety, by promoting and publishing reports rigorously evaluating the usability and human factors aspects in health care, as well as encouraging the development and debate on new methods in this emerging field. Possible contributions include usability studies and heuristic evaluations, studies concerning ergonomics and error prevention, design studies for medical devices and healthcare systems/workflows, enhancing teamwork through human factors-based teamwork training, measuring non-technical skills in staff like leadership, communication, situational awareness and teamwork, and healthcare policies and procedures to reduce errors and increase safety. Reviews, viewpoint papers and tutorials are as welcome as original research.

All articles are professionally copyedited and typeset.

JMIR Human Factors is indexed in National Library of Medicine (NLM)/MEDLINE, PubMed, PubMed Central, DOAJ, Scopus, Sherpa Romeo, PsycINFO, and the Web of Science (WoS)/ESCI.

JMIR Human Factors received a Journal Impact Factor of 3.0 according to the latest release of the Journal Citation Reports from Clarivate, 2025.

With a Citescore of 4.8 (2024), JMIR Human Factors is a Q2 journal in the field of Human Factors and Ergonomics, according to Scopus data.


Recent Articles

Doctor discusses medical scans with a couple in an examination room.
Focus Groups and Qualitative Research for Human Factors Research

Hospital-based makerspaces have emerged as collaborative environments for technical innovation, where designers cocreate with health care professionals and patients to resolve specific problems experienced in practice. As end users, patients can offer unique insights that could drive the development of patient-centered health care services or research. However, cocreation with patients within a makerspace environment is still rare—representing a missed opportunity to use their insights to develop innovations that meet their needs. Patient-designer interactions are underaddressed in the literature, and a deeper understanding could enhance their effectiveness.

Young woman focused on a laptop screen at night
User Needs and Competencies

Mental health problems are prevalent among young people aged 16 to 24 years. With the health care system prioritizing severe cases, most young people wait months before accessing professional support. One-to-one helplines offer alternative and accessible mental health services for young people with emotional support, psychoeducation, and signposting. Signposting empowers young people to access long-term support beyond a brief helpline session. However, young people often choose not to access the signposts. Despite its importance, there is a dearth of existing research examining signposting via digital mental health helplines for young people.

Person in a white t-shirt holding a smartphone outdoors.
Attitudes, Beliefs, and Health Behaviours in Human Factors Research

Youth suicide is a public health crisis. In addition to suicide mortality, many youth experience and live with suicidal thoughts and behaviors (STBs). STBs have serious consequences for youth mental health and are associated with suicide. Despite recognition of the incidence and severity of STBs, barriers to accessing support are prevalent. Digital mental health (DMH) and digitally delivered measurement-based care (MBC) may improve access to treatment among youth and enhance clinical response to suicide risk and crises.

Elderly Asian woman and young man in wheelchairs using smartphones, connected by digital network
User-Centered Design Case Studies

Rare diseases affect approximately 20 million Europeans, presenting unique challenges such as delayed diagnoses, limited therapies, and significant personal and financial burden. While resilience-supporting factors such as peer support are available and artificial intelligence–based diagnostic tools are being developed further, there is a lack of a dedicated online social network connecting patients, caregivers, relatives, and experts. This study presents the development and preliminary findings of Unrare.me, a novel social network designed to provide a secure space for experts and individuals affected by rare and chronic diseases (diagnosed and undiagnosed).

Woman in gray t-shirt checks her phone, touching her neck
Focus Groups and Qualitative Research for Human Factors Research

Approximately 19% of adults in Europe are affected by chronic pain, which reduces the quality of life. Pain-management mobile health (mHealth) apps offer a promising solution for self-management, but user engagement and adherence can limit their clinical impact. User experience design and research play a crucial role in optimizing usability and long-term adoption of digital health interventions.

Elderly Asian couple smiling and looking at a smartphone outdoors
Psychological, Behavioral, Social, and/or Cultural Experiments and Interventions

Taiwan’s status as a super-aged society underscores the need for efficient strategies to promote healthy aging. While the benefits of mindfulness-based interventions for sleep and mental health are evident, there is a shortage of cultural adaptations for Taiwan’s older adults. Current courses mainly focus on mindfulness-based stress reduction, while neglecting mindfulness-based elder care, and mindful sustainable aging principles. However, the abstract nature of some mindfulness concepts, combined with limited digital support and localized resources, makes it challenging for older adults to engage effectively.

Medical professionals in a hospital hallway reviewing charts and data.
Design of Processes and Workflows

Hospitals face increasing pressure to accelerate digital transformation. Modifiable off-the-shelf technologies (MOTs) combine standardized products with limited adaptability, offering promising opportunities for rapid digitalization. However, implementing MOTs in complex hospital settings involves multiple barriers, facilitators, and organizational dynamics that require deeper investigation.

Diverse group of young adults on phones outdoors
Design and Usability of Consumer Health Tech and Home Monitoring Devices

There are around 20,000 mental health apps available in app stores. The Organisation for the Review of Care and Health Apps (ORCHA), a United Kingdom digital health compliance company, has assessed a number of digital mental health apps with regard to their quality, professional and clinical assurance, data privacy, and user experience. This study analyzes the data that were collected by ORCHA when they assessed mental health apps.

Relaxation devices: neck pillow, massage stones, light therapy cushion, and phone.
Reviews on Human Factors

Digital interventions for mental health and well-being are increasingly moving beyond screen-based applications toward more embodied approaches, necessitating design methodologies that emphasize bodily experiences. Soma design offers a distinctive interaction design approach that integrates bodily awareness with aesthetic appreciation, viewing the mind and body as an inseparable whole.

Teenager in casual clothes holding a smartphone, browsing content.
Reviews on Human Factors

It is unclear why some smartphone apps designed for people with psychosis are engaging, while others are not. One possible explanation is the apps’ persuasive features and the operationalization and implementation of these features.

Elderly woman smiles at the camera while using a Lenovo computer.
Psychological, Behavioral, Social, and/or Cultural Experiments and Interventions

The utility of online engagement in enhancing quality of life and mitigating social isolation among older adults is well documented. However, its relationship with cognitive functioning, particularly through online engagement, requires further exploration.

Two women of Asian descent smiling and looking at a smartphone together
User Needs and Competencies

Digital health interventions can be effective at changing behavior, but achieving long-term adherence remains a challenge. One psychological barrier to health behavior change is , or the tendency to prefer smaller, short-term rewards over larger, long-term rewards. Episodic Future Thinking (EFT) can disrupt future discounting and is a promising technique for improving health behavior, but such interventions have not been co-designed to address end user needs.

Preprints Open for Peer Review

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This journal is indexed in

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  • Web of Science - SCIE

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